Lecturer in Industrial and Systems Engineering at Auburn University. Recovering entrepreneur, second-career academic, relentless tinkerer. After 25 years building games and interactive products at companies I built and ran (n-Space, GUNSTRUCTION), I now teach product development, data science, and machine learning.
On this site
Articles
- Terminally Curious Blog - Writing on DS/ML, AI-assisted development, tools, and teaching
- Why Antisimplistic? - The name and philosophy behind it
- About - More about me
Publications
- PhD Dissertation (HTML) - Augmented vs. Traditional Instruction in Manufacturing Assembly: An Affordance-Based, Multi-Modal Assessment of Learning, Recall, and Retention (2024)