Antisimplistic

Precise. Testable. Teachable.

Lecturer in Industrial and Systems Engineering at Auburn University. Recovering entrepreneur, second-career academic, relentless tinkerer. After 25 years building games and interactive products at companies I built and ran (n-Space, GUNSTRUCTION), I now teach product development, data science, and machine learning.

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Articles

Publications

  • PhD Dissertation (HTML) - Augmented vs. Traditional Instruction in Manufacturing Assembly: An Affordance-Based, Multi-Modal Assessment of Learning, Recall, and Retention (2024)